Capcom and SNK have always been rivals as both of them are a staple name in the fighting games arena. The rivalry first started way back with the release of Street Fighter 2. One of the first thousand of clones that tried to emulate SF2 was Fatal Fury. Throughout the years, Fatal Fury became it's own series and diverges away from the SF formula. However, Fatal Fury was always remained in SF2 shadows. Hence, with the release of Street Fighter 3 in 1997, what other SNK games better to become it's rival other than Fatal Fury. Therefore, in 1999, Garou: Mark of The Wolves was released and it was glorious.

This is why Dreamcast was awesome!
GMOTW is a continuation of Fatal Fury 3 or, even more precise, Fatal Fury Real Bout series. Street Fighter 3, please take note, because this is how you do a continuation. Who is this guy that looks like Terry Bogard? Who's the kid that moves like Terry and Geese? Who is the black dude that fights like Ryo? Who are those 2 teens that move like Kim Kap Khwan? Kudos to the character design for tieing in with the characters from the previous games. Love the new Terry Bogard design. Besides the characters, the animation is top notch as well. The gameplay is satisfying and deep, thanks to the T.O.P. system, Breaking and Just Defended.However, the main drawback of the game is that the cast is a bit too small. 14 characters just doesn't cut it back then. Besides that, the game is simply amazing. This definitely deserves a sequel. And that is why Garou: Mark of The Wolves is number 2 on the Top Fighting Games.

Crack Whor...I mean, Crack Shoot!
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